Saturday, August 25, 2012

SMART PHONE SONY


Smart has never been this simple

Your hassle-free dual SIM smartphone.

Coming soon

Available colours
Serene BlackClassic Silver
Xperia tipo dual is made for ease of use with dual SIM cards
Xperia tipo dual comes with an easy set up guide to get you started the easy way

Made to get you started

Buy the phone. Open the box. Switch on. Relax. Simply follow the guide to set up your accounts, such as Google and Facebook, and transfer contacts from your phone. And with two SIM cards and the data usage app, you never have to worry about data costs again.

Made for 2 SIM cards

Switch between SIM cards anytime with a simple press on the dedicated hardware key. Perfect when you, for example, want to keep your work and leisure time apart. Or make it happen automatically – set which SIM card to use at specific times of the day. You can also customise each SIM card separately with different ringtones and notifications.
With Xperia tipo dual you easily control your costs using 2 SIM cards.
Xperia tipo dual is the easy to use smartphone from Sony

Made to make life easy

Enjoy the entertainment. Xperia tipodual is so easy to use. The latest apps and music are just a click away from your home screen. Running on the latest Android platform, the Xperia tipodual makes web browsing quicker and easier too.

Made to control your costs

Worried about data costs? Don’t be.
The Xperia tipodual SIM smartphone lets you enjoy shock horror on-screen – not on your phone bill. Simply switch to the other SIM card or use the data usage app to set the limits you want to use data to surf, chat or game online. With the Xperia tipodual, you never need to spend more than you want to.
With Xperia tipo dual you easily control your costs using 2 SIM cards.
The strong battery in Xperia tipo dual lets you stay in touch longer

Made to keep in touch – for longer

Chat on the phone. Or have an all-night gossip using Xperia with Facebook. For longer. With the powerful battery you can charge your phone and then use it for 24 hours without having to charge it again. Long battery life means you’ll never miss that important call – or funny status update again.

Made to match your moods

Xperia tipodual is a smartphone. It gives you instant access to the web and online content, and a whole host of apps, like email, Google Maps™ and Google Search™. Make your phone your own with hundreds of thousands of apps to choose from. All apps appear on the home screen, so they’re easy to get to.
Xperia™ tipo, 3.2 inch screen
Coming soon

Xperia™ tipo dual

Your hassle-free dual SIM smartphone
Xperia™ tipo, 3.2 inch screen
Coming soon

Xperia™ tipo

The hassle-free smartphone
Xperia™ miro, 3.5 inch screen
Coming soon

Xperia™ miro

The fun social smartphone
Xperia™ SL, 4.3 inch screen
Coming soon

Xperia™ SL

Experience everything in HD
Xperia™ ion HSPA, 4.6 inch screen
New

Xperia™ ion

Experience big screen HD
Xperia™ neo L, 4 inch capacitive touchscreen
New

Xperia™ neo L

Great entertainment experiences
Xperia™ go, 8.9 cm screen
New

Xperia™ go

Made to withstand your everyday life
Xperia™ P, 10.2 cm screen

Xperia™ P

An ultra-bright viewing experience

Friday, August 24, 2012

HTC3D SMART PHONE

HTC
H TC EVO 3D Smartphone available at Sprint for $200 USD. HTC EVO 3D Smartphone brings to life a visual 3D experience that comes alive in front of the viewers’ eyes and offers crisp, clear pictures on the large display that showcases yet another new innovation from Sprint. The most remarkable feature; the HTC 3D Smartphone can be used without glasses. The HTC EVO 3D Android smartphone also features two 5 megapixel cameras, which can be used to capture high-quality conventional and amazing 3D photos and videos, opening up new frontiers for user content, social networking and streaming video.
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3D Smartphone

HTC EVO 3D Smartphone
The HTC 3D Smartphone is installed with Android 2.3 (Gingerbread) and features latest version of HTC Sense. The HTC EVO 3D features a 4.3-inch, quarter HD 3D display and a dual-core 1.2GHz Qualcomm Snapdragon processor. The HTC 3D Smartphone offered by Sprint takes the mobile multimedia experience to a whole new level, providing the ability to capture and view in 3D content and share at 4G speeds while offering consumers the ultimate glasses-free 3D experience.

3D Android Smartphone

HTC EVO 3D Android Smartphone
The HTC EVO 3D Android Smartphone requires activation on one of Sprint's Everything Data plans plus a required $10 Premium Data add-on charge for Smartphones. Sprint's Everything Data plan with Any Mobile includes unlimited internet access, text messaging and calling to and from any mobile in the United States while on the Sprint Network, starting at just $69.99 per month plus required $10 Premium Data add-on charge. The Mobile Hotspot option for the HTC EVO 3D Smartphone is available for an additional $29.99 per month supporting up to 8 Wi-Fi devices simultaneously.

HTC 3D Smartphone

Thursday, August 23, 2012

apple iphones

An iPhone 4S, the most recent generation of the iPhone
iPhone models

The iPhone (play /ˈfn/ EYE-fohn) is a line of smartphones designed and marketed by Apple Inc. which run on iOS, originally iPhone OS. The first iPhone was unveiled by Steve Jobs, then CEO of Apple, on January 9, 2007,[1] and released on June 29, 2007. The most recent iPhone, the 5th generation iPhone 4S, was released in October 2011.
An iPhone can function as a video camera (video recording was not a standard feature until the iPhone 3GS was released[citation needed]), a camera phone, a portable media player, and an Internet client with email and web browsing capabilities, can send texts and receive visual voicemail, and has both Wi-Fi and cellular data (2G and 3G) connectivity. The user interface is built around the device's multi-touch screen, including a virtual keyboard rather than a physical one.
Third-party as well as Apple application software is available from the App Store, which launched in mid-2008, and as of 2012, has over 500,000[2] "apps" approved by Apple. These apps have diverse functions, including games, reference, GPS navigation, social networking, security, and advertising for television shows, films, and celebrities.
There are five generations of iPhone models, each accompanied by one of the five major releases of iOS (formerly iPhone OS). The original iPhone was a GSM phone, and established design precedents, such as screen size and button placement, that have persisted through all models. The iPhone 3G added 3G cellular network capabilities and A-GPS location. The iPhone 3GS added a compass, faster processor, and higher resolution camera, including video recording at 480p.
The iPhone 4 has a rear-facing camera (720p video) and a front facing camera (at a lower resolution) for FaceTime video calling and for use in other apps like Skype. The iPhone 4 featured a higher-resolution 960 × 640 display; it was released on June 24, 2010. In the U.S., AT&T was the only authorized carrier until February 10, 2011, when a CDMA version of the iPhone 4 launched for Verizon. On October 4, 2011, Apple announced the iPhone 4S.[3]
The iPhone 4S added a higher resolution camera (8 megapixel) with 1080p video recording, face detection, and video stabilization, a faster, dual core processor, support for both GSM/UMTS and CDMA on one chip, GLONASS support and a natural language voice control system called Siri.[4] It is available in 16 GB and 32 GB, as well as a new 64 GB capacity. In the United States, it was announced that two new carriers, Sprint and C Spire, would begin carrying the iPhone 4 and iPhone 4S in October and November 2011, respectively.[5] On April 20, 2012, six more regional US carriers (Cellcom, Appalachian Wireless, Alaska Communications, GCI, MTA Solutions, and nTelos) were added in to the list of iPhone History and availability
Development of what was to become the iPhone began in 2004, when Apple started to gather a team of 1000 employees to work on the highly confidential "Project Purple".[7] Apple CEO Steve Jobs steered the original focus away from a tablet, like the iPad, and towards a phone.[8] Apple created the device during a secretive collaboration with AT&T Mobility—Cingular Wireless at the time—at an estimated development cost of US$150 million over thirty months.[9]
Apple rejected the "design by committee" approach that had yielded the Motorola ROKR E1, a largely unsuccessful[10] collaboration with Motorola. Instead, Cingular gave Apple the liberty to develop the iPhone's hardware and software in-house[11][12] and even paid Apple a fraction of its monthly service revenue (until the iPhone 3G),[13] in exchange for four years of exclusive U.S. sales, until 2011.
Jobs unveiled the iPhone to the public on January 9, 2007, at the Macworld 2007 convention at the Moscone Center in San Francisco. The iPhone went on sale in the United States on June 29, 2007, at 6:00 pm local time, while hundreds of customers lined up outside the stores nationwide.[14] The passionate reaction to the launch of the iPhone resulted in sections of the media christening it the 'Jesus phone'.[15][16] The original iPhone was made available in the UK, France, and Germany in November 2007, and Ireland and Austria in the spring of 2008.
Worldwide iPhone availability:
  iPhone was available since its original release
  iPhone was available since the release of iPhone 3G
  Coming soon
On July 11, 2008, Apple released the iPhone 3G in twenty-two countries, including the original six.[17] Apple released the iPhone 3G in upwards of eighty countries and territories.[18] Apple announced the iPhone 3GS on June 8, 2009, along with plans to release it later in June, July, and August, starting with the U.S., Canada and major European countries on June 19. Many would-be users objected to the iPhone's cost,[19] and 40% of users have household incomes over US$100,000.[20]
In an attempt to gain a wider market, Apple retained the 8 GB iPhone 3G at a lower price. When Apple introduced the iPhone 4, the 3GS became the less expensive model. Apple reduced the price several times since the iPhone's release in 2007, at which time an 8 GB iPhone sold for $599. An iPhone 3GS with the same capacity now has no cost to the customer, as of the release of the iPhone 4S. However, these numbers are misleading, since all iPhone units sold through AT&T require a two-year contract costing several thousand dollars, including an early termination fee,[21] and a SIM lock.
Apple sold 6.1 million original iPhone units over five quarters.[22] Recorded sales have been growing steadily thereafter, and by the end of fiscal year 2010, a total of 73.5 million iPhones were sold.[23] By 2010/2011, the iPhone had a market share of barely 4% of all cellphones, but Apple still pulls in more than 50% of the total profit that global cellphone sales generate.[24] Sales in Q4 2008 surpassed temporarily those of RIM's BlackBerry sales of 5.2 million units, which made Apple briefly the third largest mobile phone manufacturer by revenue, after Nokia and Samsung.[25] Approximately 6.4 million iPhones are active in the U.S. alone.[20] While iPhone sales constitute a significant portion of Apple's revenue, some of this income is deferred.[26]
Three generations of iPhone, shown from behind. Left to right: original, white 3GS, black 4.
The back of the original iPhone was made of aluminum with a black plastic accent. The iPhone 3G and 3GS feature a full plastic back to increase the strength of the GSM signal.[27] The iPhone 3G was available in an 8 GB black model, or a black or white option for the 16 GB model. They both are now discontinued. The iPhone 3GS was available in both colors, regardless of storage capacity.
The white model was discontinued in favor of a black 8 GB low-end model. The iPhone 4 has an aluminosilicate glass front and back with a stainless steel edge that serves as the antennas. It was at first available in black; the white version was announced, but not released until April 2011, 10 months later.
The iPhone has garnered positive reviews from such critics as David Pogue[28] and Walter Mossberg.[29][30] The iPhone attracts users of all ages,[20] and, besides consumer use, the iPhone has also been adopted for business purposes.[31]
Users of the iPhone 4 reported dropped/disconnected telephone calls when holding their phones in a certain way. This became known as antennagate. [32]
On January 11, 2011, Verizon announced during a media event that it had reached an agreement with Apple and would begin selling a CDMA2000 iPhone 4. Verizon said it would be available for pre-order on February 3, with a release set for February 10.[33][34] In February 2011, the Verizon iPhone accounted for 4.5 percent of all iPhone ad impressions[vague] in the U.S. on Millennial Media's mobile ad network.[35] On March 2, 2011, at the iPad 2 event, Apple announced that they have sold 100 million iPhones worldwide.[36]
On Tuesday, September 27, Apple sent invitations for a press event to be held October 4, 2011 at 10:00 am at the Cupertino Headquarters to announce details of the next generation iPhone, which turned out to be iPhone 4S. Over 1 million 4S models were sold in the first 24 hours after its release in October 2011.[37] Due to large volumes of the iPhone being manufactured and the its high selling price, Apple became the largest mobile handset vendor in the world by revenue, in 2011, surpassing long-time leader Nokia.[38] American carrier C Spire Wireless announced that it would be carrying the iPhone 4S on October 19, 2011.[5] In February 2012, ComScore reported that 12.4% of US mobile subscribers use an iPhone.[39]
On Tuesday July 24, 2012, Apple released its earnings report for Q2 of 2012 with earnings of $35 billion. These earnings were not only $2.2 billion short of analyst's expectations, but also only the second time since 2003 Apple missed their quarterly earnings expectations. This was largely due to soft iPhone sales. Apple sold 26 million iPhones for the quarter. Analysts expected Apple to sell approximately 28.4 million.[40]
From 2007 to 2011, Apple spent $647 million on advertising for the iPhone in the United States.[7]service providers.[6]Hardware

[edit] Screen and input

The touchscreen on all models is a 9 cm (3.5 in) liquid crystal display with scratch-resistant glass.[41] The capacitive touchscreen is designed for a bare finger, or multiple fingers for multi-touch sensing. The screens on the first three generations have a resolution of 320 × 480 (HVGA) at 163 ppi, while those on the iPhone 4 and iPhone 4S have a resolution of 640 × 960 at 326 ppi.
The touch and gesture features of the iPhone are based on technology originally developed by FingerWorks.[42] Most gloves and styli prevent the necessary electrical conductivity;[43][44][45][46] however, capacitive styli can be used with iPhone's finger-touch screen. The iPhone 3GS and later also feature a fingerprint-resistant oleophobic coating.[47]
The top and side of an iPhone 3GS, externally identical to the iPhone 3G. From left to right, sides: wake/sleep button, SIM card slot, headphone jack, silence switch, volume controls. The switches were black plastic on the original iPhone. Top: earpiece, screen.
The iPhone has a minimal hardware user interface, featuring five buttons. The only physical menu button is situated directly below the display, and is called the "Home button" because it closes the active app and navigates to the home screen of the interface. The home button is denoted not by a house, as on many other similar devices, but a rounded square, reminiscent of the shape of icons on the home screen.
A multifunction sleep/wake button is located on the top of the device. It serves as the unit's power button, and also controls phone calls. When a call is received, pressing the sleep/wake button once silences the ringtone, and when pressed twice transfers the call to voicemail. Situated on the left spine are the volume adjustment controls. The iPhone 4 has two separate circular buttons to increase and decrease the volume; all earlier models house two switches under a single plastic panel, known as a rocker switch, which could reasonably be counted as either one or two buttons.
Directly above the volume controls is a ring/silent switch that when engaged mutes telephone ringing, alert sounds from new & sent emails, text messages, and other push notifications, camera shutter sounds, Voice Memo sound effects, phone lock/unlock sounds, keyboard clicks, and spoken autocorrections. This switch does not mute alarm sounds from the Clock application, and in some countries or regions it will not mute the camera shutter or Voice Memo sound effects.[48] All buttons except Home were made of plastic on the original iPhone and metal on all later models. The touchscreen furnishes the remainder of the user interface.
The display responds to three sensors (four on the iPhone 4). A proximity sensor deactivates the display and touchscreen when the device is brought near the face during a call. This is done to save battery power and to prevent inadvertent inputs from the user's face and ears. An ambient light sensor adjusts the display brightness which in turn saves battery power. A 3-axis accelerometer senses the orientation of the phone and changes the screen accordingly, allowing the user to easily switch between portrait and landscape mode.[49] Photo browsing, web browsing, and music playing support both upright and left or right widescreen orientations.[50]
Unlike the iPad, the iPhone does not rotate the screen when turned upside-down, with the Home button above the screen, unless the running program has been specifically designed to do so. The 3.0 update added landscape support for still other applications, such as email, and introduced shaking the unit as a form of input.[51][52] The accelerometer can also be used to control third-party apps, notably games. The iPhone 4 also includes a gyroscopic sensor, enhancing its perception of how it is moved.
A software update in January 2008[53] allowed the first-generation iPhone to use cell tower and Wi-Fi network locations trilateration,[54] despite lacking GPS hardware. The iPhone 3G, 3GS and 4 employ A-GPS, and the iPhone 3GS and 4 also have a digital compass.[55] iPhone 4S supports GLONASS global positioning system in addition to GPS.

[edit] Audio and output

One of two speakers (left) and the microphone (right) surround the dock connector on the base of the original iPhone. If a headset is plugged in, sound is played through it instead.
On the bottom of the iPhone there is a speaker to the left of the dock connector and a microphone to the right. There is an additional loudspeaker above the screen that serves as an earpiece during phone calls. The iPhone 4 includes an additional microphone at the top of the unit for noise cancellation, and switches the placement of the microphone and speaker on the base on the unit—the speaker is on the right.[56] Volume controls are located on the left side of all iPhone models and as a slider in the iPod application.
The 3.5 mm TRRS connector for the headphones is located on the top left corner of the device.[57] The headphone socket on the original iPhone is recessed into the casing, making it incompatible with most headsets without the use of an adapter.[58] Subsequent generations eliminated the issue by using a flush-mounted headphone socket. Cars equipped with an auxiliary jack allow for handsfree use of the iPhone while driving as a substitute for Bluetooth.
While the iPhone is compatible with normal headphones, Apple provides a headset with additional functionality. A multipurpose button near the microphone can be used to play or pause music, skip tracks, and answer or end phone calls without touching the iPhone. A small number of third-party headsets specifically designed for the iPhone also include the microphone and control button.[59] The current headsets also provide volume controls, which are only compatible with more recent models.[60] These features are achieved by a fourth ring in the audio jack that carries this extra information.
The built-in Bluetooth 2.x+EDR supports wireless earpieces and headphones, which requires the HSP profile. Stereo audio was added in the 3.0 update for hardware that supports A2DP.[51][52] While non-sanctioned third-party solutions exist, the iPhone does not officially support the OBEX file transfer protocol.[61] The lack of these profiles prevents iPhone users from exchanging multimedia files, such as pictures, music and videos, with other bluetooth-enabled cell phones.
Composite[62] or component[63] video at up to 576i and stereo audio can be output from the dock connector using an adapter sold by Apple. iPhone 4 also supports 1024 × 768 VGA output[64] without audio, and HDMI output,[65] with stereo audio, via dock adapters. The iPhone did not support voice recording until the 3.0 software update.[51][52]

[edit] Battery

Replacing the battery requires disassembling the iPhone unit and exposing the internal hardware
The iPhone features an internal rechargeable lithium-ion battery. Like an iPod, but unlike most other mobile phones, the battery is not user-replaceable.[58][66] The iPhone can be charged when connected to a computer for syncing across the included USB to dock connector cable, similar to charging an iPod. Alternatively, a USB to AC adapter (or "wall charger," also included) can be connected to the cable to charge directly from an AC outlet. A number of third-party accessories (car chargers, portable chargers, battery cases, stereo dock chargers, and even solar chargers) are also available.[citation needed]
Apple runs tests on preproduction units to determine battery life. Apple's website says that the battery life "is designed to retain up to 80 percent of its original capacity after 400 full charge and discharge cycles",[67] which is comparable to iPod batteries.
The battery life of early models of the iPhone has been criticized by several technology journalists as insufficient and less than Apple's claims.[68][69][70][71] This is also reflected by a J. D. Power and Associates customer satisfaction survey, which gave the "battery aspects" of the iPhone 3G its lowest rating of 2 out of 5 stars.[72][73]
If the battery malfunctions or dies prematurely, the phone can be returned to Apple and replaced for free while still under warranty.[74] The warranty lasts one year from purchase and can be extended to two years with AppleCare. The battery replacement service and its pricing was not made known to buyers until the day the product was launched,[75][76] it is similar to how Apple (and third parties) replace batteries for iPods. The Foundation for Taxpayer and Consumer Rights, a consumer advocate group, has sent a complaint to Apple and AT&T over the fee that consumers have to pay to have the battery replaced.[75]
Since July 2007, third-party battery replacement kits have been available[77] at a much lower price than Apple's own battery replacement program. These kits often include a small screwdriver and an instruction leaflet, but as with many newer iPod models the battery in the original iPhone has been soldered in. Therefore a soldering iron is required to install the new battery. The iPhone 3G uses a different battery fitted with a connector that is easier to replace.[78]
The iPhone 4 is the first generation to have two cameras. The LED flash for the rear-facing camera (top) and the forward-facing camera (bottom) are both unique to that model.

[edit] Camera

The original iPhone and iPhone 3G feature a built-in fixed focus 2.0 megapixel camera located on the back for still digital photos. It has no optical zoom, flash or autofocus, and does not support video recording (iPhone 3G does support video recording via third-party App available on the App Store), however jailbreaking allows users to do so. Version 2.0 of iPhone OS introduced the capability to embed location data in the pictures, producing geocoded photographs.
The iPhone 3GS has a 3.2 megapixel camera, manufactured by OmniVision, featuring autofocus, auto white balance, and auto macro (up to 10 cm). It is also capable of capturing 640 × 480 (VGA resolution) video at 30 frames per second,[79] although compared to higher-end CCD based video cameras it does exhibit the rolling shutter effect.[80] The video can then be cropped on the device itself and directly uploaded to YouTube, MobileMe, or other services.
The iPhone 4 introduced a 5.0 megapixel camera (2592 × 1936 pixels), also located on the back, which is equipped with a backside illuminated sensor capable of capturing pictures in low-light conditions, as well as an LED flash capable of staying lit for video recording at 720p resolution, considered high-definition.[81] iPhone 4 is the first iPhone that has the high dynamic range photography feature.[82] In addition the iPhone 4 has a second camera on the front capable of VGA photos and SD video recording.
Regardless of the source, saved recordings may be synced to the host computer, attached to email, or (where supported) sent by MMS. Videos may be uploaded to YouTube directly.
The camera on the iPhone 4S is capable of shooting 8MP stills and recording 1080p videos. The camera can now be accessed directly from the lock screen, and the volume up button as a shutter trigger. The built-in gyroscope is able to stabilize the camera while recording video.
Beta code pulled from iOS 5 suggests that the next feature to be released will allow users to capture a panoramic photo on their iPhone.[83]
On all five model generations, the phone can be configured to bring up the camera app by quickly pressing the home key twice.[84] On all iPhones running iOS 5 it can also be accessed from the lock screen directly.

[edit] Storage and SIM

An iPhone 3G with the SIM slot open. The SIM ejector tool is still placed in the eject hole.
The iPhone was initially released with two options for internal storage size: 4 GB or 8 GB. On September 5, 2007, Apple discontinued the 4 GB models.[85] On February 5, 2008, Apple added a 16 GB model.[86] The iPhone 3G was available in 16 GB and 8 GB. The iPhone 3GS came in 16 GB and 32 GB variants and still is available in 8 GB.
The iPhone 4 is available in 16 GB and 32 GB variants, as well as a newly introduced 8 GB variant to be sold along side the iPhone 4S at a reduced price point. The iPhone 4S is available in three sizes: 16 GB, 32 GB and 64 GB. All data is stored on the internal flash drive; the iPhone does not support expanded storage through a memory card slot, or the SIM card.
GSM models of the iPhone use a SIM card to identify themselves to the GSM network. The SIM sits in a tray, which is inserted into a slot at the top of the device. The SIM tray can be ejected with a paperclip or the "SIM ejector tool" (a simple piece of die-cut sheet metal) included with the iPhone 3G and 3GS.[87][88] Some iPhone models shipped with a SIM ejector tool which was fabricated from an alloy dubbed "Liquidmetal".[89] In most countries, the iPhone is usually sold with a SIM lock, which prevents the iPhone from being used on a different mobile network.[90]
The GSM iPhone 4 features a MicroSIM card that is located in a slot on the right side of the device.[91]
The CDMA model of the iPhone 4, just the same any other CDMA-only cell phone, does not use a SIM card or have a SIM card slot.
An iPhone 4S activated on a CDMA carrier, however, does have a SIM card slot but does not rely on a SIM card for activation on that CDMA network. A CDMA-activated iPhone 4S usually has a carrier-approved roaming SIM preloaded in its SIM slot at the time of purchase that is used for roaming on certain carrier-approved international GSM networks only. The SIM slot is locked to only use the roaming SIM card provided by the CDMA carrier.[92]
One can request that the SIM slot be unlocked for international use by calling the carrier's support number and requesting an international unlock if their account has been in good standing for the past 60 days.[93] This method only unlocks the iPhone 4S for use on international carriers. An iPhone 4S that has been unlocked in this way will reject any non international SIM cards (AT&T Mobility or T-Mobile USA, for example).

[edit] Liquid contact indicators

The iPhone is equipped with liquid contact indicators which change from white to red in color when they come in contact with water. These suggest whether water damage has affected the device. The indicators on the iPhone include a small disc which is located at the bottom of the headphone jack and with the iPhone 3G and all later models an additional one is located at the bottom of the dock connector.[94]
The indicators are often used by Apple employees to determine whether the device qualifies for a warranty repair or replacement. If the indicators show that the device was exposed to water, they may determine that the device is not covered by Apple. However, the liquid contact indicators may be triggered through routine use, and if a device is worn while exercising, the sweat from an owner may dampen the indicators enough to indicate water damage.[95]
On many other mobile phones from different manufacturers, the liquid contact indicators are located in a protected location, such as beneath the battery behind a battery cover, but the indicators on an iPhone are directly exposed to the environment. This has led to criticism of the placement of the indicators, which may also be affected by steam in a bathroom or other light environmental moisture.[96] In response to these criticisms, Apple made a silent change to their water damage policy for iPhones and similar products. This new policy allows the customer to request further internal inspection of the phone to verify if internal liquid damage sensors were triggered.[97]

[edit] Included items

The contents of the box of an iPhone 4. From left to right: iPhone 4 in plastic holder, written documentation, and (top to bottom) headset, USB cable, wall charger.
All iPhone models include written documentation, and a dock connector to USB cable. The original and 3G iPhones also came with a cleaning cloth. The original iPhone included a stereo headset (earbuds and a microphone) and a plastic dock to hold the unit upright while charging and syncing. The iPhone 3G includes a similar headset plus a SIM eject tool (the original model requires a paperclip). The iPhone 3GS includes the SIM eject tool and a revised headset, which adds volume buttons (not functional with previous iPhone versions).[60][98]
The iPhone 3G and 3GS are compatible with the same dock, sold separately, but not the original model's dock.[99] All versions include a USB power adapter, or "wall charger," which allows the iPhone to charge from an AC outlet. The iPhone 3G and iPhone 3GS sold in North America, Japan, Colombia, Ecuador, or Peru[100][101] include an ultracompact USB power adapter.Software
The default Home screen of iOS 5.0.1 shows most of the applications provided by Apple. Users can download additional applications from the App store, create Web Clips, rearrange the icons, and create and delete folders.
The iPhone, iPod Touch and iPad run an operating system known as iOS (formerly iPhone OS). It is a variant of the same Darwin operating system core that is found in Mac OS X. Also included is the "Core Animation" software component from Mac OS X v10.5 Leopard. Together with the PowerVR hardware (and on the iPhone 3GS, OpenGL ES 2.0), it is responsible for the interface's motion graphics. The operating system takes up less than half a gigabyte.[122]
It is capable of supporting bundled and future applications from Apple, as well as from third-party developers. Software applications cannot be copied directly from Mac OS X but must be written and compiled specifically for iOS.
Like the iPod, the iPhone is managed from a computer using iTunes. The earliest versions of the OS required version 7.3 or later, which is compatible with Mac OS X version 10.3.9 Panther or later, and 32-bit Windows XP or Vista.[123] The release of iTunes 7.6 expanded this support to include 64-bit versions of XP and Vista,[124] and a workaround has been discovered for previous 64-bit Windows operating systems.[125]
Apple provides free updates to the OS for the iPhone through iTunes,[122] and major updates have historically accompanied new models.[126] Such updates often require a newer version of iTunes — for example, the 3.0 update requires iTunes 8.2 — but the iTunes system requirements have stayed the same. Updates include bug fixes, security patches and new features.[127] For example, iPhone 3G users initially experienced dropped calls until an update was issued.[128][129]
Version 3.1 required iTunes 9.0, and iOS 4 required iTunes 9.2. iTunes 10.5, which is required to sync and activate iOS 5, the current version of iTunes, Requires Mac OS X 10.5.8 or Leopard on G4 or G5 computers on 800 MHz or higher; versions 10.3 and 10.4 and 10.5–10.5.7 are no longer supported.

[edit] Interface

The interface is based around the home screen, a graphical list of available applications. iPhone applications normally run one at a time (not including iOS 4 and iOS 5, which includes running applications in the background),[130] although most functionality is still available when making a call or listening to music. The home screen can be accessed at any time by a hardware button below the screen, closing the open application in the process.[131]
By default, the Home screen contains the following icons: Messages (SMS and MMS messaging), Calendar, Photos, Camera, YouTube, Stocks, Maps (Google Maps), Weather, Voice Memos, Notes, Clock, Calculator, Settings, iTunes (store), App Store, (on the iPhone 3GS and iPhone 4) Compass, FaceTime and GameCenter were added in iOS 4.0 and 4.1 respectively. In iOS 5, Reminders and Newsstand were added, as well as the iPod application split into separate Music and Videos applications. iOS 6 added Passbook as well as an updated version of Maps that relies on data provided by TomTom as well as other sources. iOS 6 also added a Clock application onto the iPad's homescreen. Docked at the base of the screen, four icons for Phone, Mail, Safari (Internet), and Music delineate the iPhone's main purposes.[132] On January 15, 2008, Apple released software update 1.1.3, allowing users to create "Web Clips", home screen icons that resemble apps that open a user-defined page in Safari. After the update, iPhone users can rearrange and place icons on up to nine other adjacent home screens, accessed by a horizontal swipe.[53]
Users can also add and delete icons from the dock, which is the same on every home screen. Each home screen holds up to sixteen icons, and the dock holds up to four icons. Users can delete Web Clips and third-party applications at any time, and may select only certain applications for transfer from iTunes. Apple's default programs, however, may not be removed. The 3.0 update adds a system-wide search, known as Spotlight, to the left of the first home screen.[51][52]
Almost all input is given through the touch screen, which understands complex gestures using multi-touch. The iPhone's interaction techniques enable the user to move the content up or down by a touch-drag motion of the finger. For example, zooming in and out of web pages and photos is done by placing two fingers on the screen and spreading them farther apart or bringing them closer together, a gesture known as "pinching".
Scrolling through a long list or menu is achieved by sliding a finger over the display from bottom to top, or vice versa to go back. In either case, the list moves as if it is pasted on the outer surface of a wheel, slowly decelerating as if affected by friction. In this way, the interface simulates the physics of a real object.
Other user-centered interactive effects include horizontally sliding sub-selection, the vertically sliding keyboard and bookmarks menu, and widgets that turn around to allow settings to be configured on the other side. Menu bars are found at the top and bottom of the screen when necessary. Their options vary by program, but always follow a consistent style motif. In menu hierarchies, a "back" button in the top-left corner of the screen displays the name of the parent folder.

[edit] Phone

When making a call, the iPhone presents a number of options; including FaceTime on supported models. The screen is automatically disabled when held close to the face.
The iPhone allows audio conferencing, call holding, call merging, caller ID, and integration with other cellular network features and iPhone functions. For example, if music is playing when a call is received, the music fades out, and fades back in when the call has ended.
The proximity sensor shuts off the screen and touch-sensitive circuitry when the iPhone is brought close to the face, both to save battery and prevent unintentional touches. The iPhone does not support video calling or videoconferencing on versions prior to the fourth generation, as there is only one camera on the opposite side of the screen.[133]
The iPhone 4 supports video calling using either the front or back camera over Wi-Fi, a feature Apple calls FaceTime.[134] The first two models only support voice dialing through third-party applications.[135] Voice control, available only on the iPhone 3GS and iPhone 4, allows users to say a contact's name or number and the iPhone will dial.[136]
The iPhone includes a visual voicemail (in some countries)[137] feature allowing users to view a list of current voicemail messages on-screen without having to call into their voicemail. Unlike most other systems, messages can be listened to and deleted in a non-chronological order by choosing any message from an on-screen list.
A music ringtone feature was introduced in the United States on September 5, 2007. Users can create custom ringtones from songs purchased from the iTunes Store for a small additional fee. The ringtones can be 3 to 30 seconds long from any part of a song, can fade in and out, pause from half a second to five seconds when looped, or loop continuously. All customizing can be done in iTunes,[138] or alternatively with Apple's GarageBand software 4.1.1 or later (available only on Mac OS X)[139] or third-party tools.[140]
With the release of iOS 6.0, which will be released in Fall 2012, Apple plans to release features that enable the user to have options to decline a phone call when a person is calling them. The user will have the capability to reply with a message, or to set a reminder to call them back at a later time.[141]

[edit] Multimedia

The layout of the music library is similar to that of an iPod or current Symbian S60 phones. The iPhone can sort its media library by songs, artists, albums, videos, playlists, genres, composers, podcasts, audiobooks, and compilations. Options are always presented alphabetically, except in playlists, which retain their order from iTunes. The iPhone uses a large font that allows users plenty of room to touch their selection.
Users can rotate their device horizontally to landscape mode to access Cover Flow. Like on iTunes, this feature shows the different album covers in a scroll-through photo library. Scrolling is achieved by swiping a finger across the screen. Alternatively, headset controls can be used to pause, play, skip, and repeat tracks. On the iPhone 3GS, the volume can be changed with the included Apple Earphones, and the Voice Control feature can be used to identify a track, play songs in a playlist or by a specific artist, or create a Genius playlist.[136]
The iPhone supports gapless playback.[142] Like the fifth-generation iPods introduced in 2005, the iPhone can play digital video, allowing users to watch TV shows and movies in widescreen. Double-tapping switches between widescreen and fullscreen video playback.
The iPhone allows users to purchase and download songs from the iTunes Store directly to their iPhone. The feature originally required a Wi-Fi network, but now[when?] can use the cellular data network if one is not available.[143]
The iPhone includes software that allows the user to upload, view, and email photos taken with the camera. The user zooms in and out of photos by sliding two fingers further apart or closer together, much like Safari. The Camera application also lets users view the camera roll, the pictures that have been taken with the iPhone's camera. Those pictures are also available in the Photos application, along with any transferred from iPhoto or Aperture on a Mac, or Photoshop on a Windows PC.

[edit] Internet connectivity

Wikipedia Main Page on the iPhone Safari web browser in landscape mode
Internet access is available when the iPhone is connected to a local area Wi-Fi or a wide area GSM or EDGE network, both second-generation (2G) wireless data standards. The iPhone 3G introduced support for third-generation UMTS and HSDPA 3.6,[144] only the iPhone 4S supports HSUPA networks (14.4 Mbit/s), and only the iPhone 3GS and iPhone 4 support HSDPA 7.2.[145]
AT&T introduced 3G in July 2004,[146] but as late as 2007, Steve Jobs stated that it was still not widespread enough in the US, and the chipsets not energy efficient enough, to be included in the iPhone.[44][147] Support for 802.1X, an authentication system commonly used by university and corporate Wi-Fi networks, was added in the 2.0 version update.[148]
By default, the iPhone will ask to join newly discovered Wi-Fi networks and prompt for the password when required. Alternatively, it can join closed Wi-Fi networks manually.[149] The iPhone will automatically choose the strongest network, connecting to Wi-Fi instead of EDGE when it is available.[150] Similarly, the iPhone 3G, 3GS and 4 prefer 3G to 2G, and Wi-Fi to either.[151]
Wi-Fi, Bluetooth, and 3G (on the iPhone 3G, 3GS, 4, and 4S) can all be deactivated individually. Airplane mode disables all wireless connections at once, overriding other preferences. However, once in Airplane mode, one can explicitly enable Wi-Fi and/or Bluetooth modes to join and continue to operate over one or both of those networks while the cellular network transceivers remain off.
The iPhone 3GS has a maximum download rate of 7.2 Mbit/s.[152] Furthermore, email attachments as well as apps and media from Apple's various stores must be smaller than 20 MB to be downloaded over a cellular network.[153] Larger files, often email attachments or podcasts, must be downloaded over Wi-Fi (which has no file size limits). If Wi-Fi is unavailable, one workaround is to open the files directly in Safari.[154]
Safari is the iPhone's native web browser, and it displays pages similar to its Mac and Windows counterparts. Web pages may be viewed in portrait or landscape mode and the device supports automatic zooming by pinching together or spreading apart fingertips on the screen, or by double-tapping text or images.[155][156] It is worth mentioning that Safari doesn't allow file downloads except for predefined extensions. The iPhone does not support Flash.[157]
Consequently, the UK's Advertising Standards Authority adjudicated that an advertisement claiming the iPhone could access "all parts of the internet" should be withdrawn in its current form, on grounds of false advertising.[158] In a rare public letter in April 2010, Apple CEO Steve Jobs outlined the reasoning behind the absence of Flash on the iPhone (and iPad).[159] The iPhone supports SVG, CSS, HTML Canvas, and Bonjour.[160][161]
Google Chrome was introduced to the iOS on June 26, 2012. In a review by Chitika on July 18, 2012, they announced that the Google Chrome web browser has 1.5% of the iOS web browser market since its release.[162]
The maps application can access Google Maps in map, satellite, or hybrid form. It can also generate directions between two locations, while providing optional real-time traffic information. During the iPhone's announcement, Jobs demonstrated this feature by searching for nearby Starbucks locations and then placing a prank call to one with a single tap.[163][164] Support for walking directions, public transit, and street view was added in the version 2.2 software update, but no voice-guided navigation.[165]
The iPhone 3GS and iPhone 4 can orient the map with its digital compass.[55] Apple also developed a separate application to view YouTube videos on the iPhone, which streams videos after encoding them using the H.264 codec. Simple weather and stock quotes applications also tap in to the Internet.
iPhone users can and do access the Internet frequently, and in a variety of places. According to Google, in 2008, the iPhone generated 50 times more search requests than any other mobile handset.[166] According to Deutsche Telekom CEO René Obermann, "The average Internet usage for an iPhone customer is more than 100 megabytes. This is 30 times the use for our average contract-based consumer customers."[167] Nielsen found that 98% of iPhone users use data services, and 88% use the internet.[20] In China, the iPhone 3G and iPhone 3GS were built and distributed without Wi-fi.[168]
With the introduction of the Verizon iPhone in January 2011, the issue of using internet while on the phone has been brought to the public's attention. Under the two US carriers, internet and phone could be used simultaneously on AT&T networks, whereas Verizon networks only support the use of each separately.[169]

[edit] Text input

The virtual keyboard on the original iPhone touchscreen.
For text input, the iPhone implements a virtual keyboard on the touchscreen. It has automatic spell checking and correction, predictive word capabilities, and a dynamic dictionary that learns new words. The keyboard can predict what word the user is typing and complete it, and correct for the accidental pressing of keys near the presumed desired key.[170]
The keys are somewhat larger and spaced farther apart when in landscape mode, which is supported by only a limited number of applications. Touching a section of text for a brief time brings up a magnifying glass, allowing users to place the cursor in the middle of existing text. The virtual keyboard can accommodate 21 languages, including character recognition for Chinese.[171]
Alternate characters with accents can be typed from the keyboard by pressing the letter for 2 seconds and selecting the alternate character from the popup.[172] The 3.0 update brought support for cut, copy, or pasting text, as well as landscape keyboards in more applications.[51][52] On iPhone 4S, Siri allows dictation.

[edit] Email and text messages

The iPhone also features an email program that supports HTML email, which enables the user to embed photos in an email message. PDF, Word, Excel, and Powerpoint attachments to mail messages can be viewed on the phone.[173] Apple's MobileMe platform offers push email, which emulates the functionality of the popular BlackBerry email solution, for an annual subscription. Yahoo! offers a free push-email service for the iPhone. IMAP (although not Push-IMAP) and POP3 mail standards are also supported, including Microsoft Exchange[174] and Kerio Connect.[175]
In the first versions of the iPhone firmware, this was accomplished by opening up IMAP on the Exchange server. Apple has also licensed Microsoft ActiveSync and now[when?] supports the platform (including push email) with the release of iPhone 2.0 firmware.[176][177] The iPhone will sync email account settings over from Apple's own Mail application, Microsoft Outlook, and Microsoft Entourage, or it can be manually configured on the device itself. With the correct settings, the email program can access almost any IMAP or POP3 account.[178]
Text messages are presented chronologically in a mailbox format similar to Mail, which places all text from recipients together with replies. Text messages are displayed in speech bubbles (similar to iChat) under each recipient's name. The iPhone has built-in support for email message forwarding, drafts, and direct internal camera-to-email picture sending. Support for multi-recipient SMS was added in the 1.1.3 software update.[179] Support for MMS was added in the 3.0 update, but not for the original iPhone[51][52] and not in the U.S. until September 25, 2009.[180][181]

[edit] Third-party applications

See also: iOS SDK and App Store
At WWDC 2007 on June 11, 2007, Apple announced that the iPhone would support third-party "web applications" written in Ajax that share the look and feel of the iPhone interface.[182] On October 17, 2007, Steve Jobs, in an open letter posted to Apple's "Hot News" weblog, announced that a software development kit (SDK) would be made available to third-party developers in February 2008. The iPhone SDK was officially announced and released on March 6, 2008, at the Apple Town Hall facility.[183]
It is a free download, with an Apple registration, that allows developers to develop native applications for the iPhone and iPod Touch, then test them in an "iPhone simulator". However, loading an application onto a real device is only possible after paying an Apple Developer Connection membership fee. Developers are free to set any price for their applications to be distributed through the App Store, of which they will receive a 70% share.[184]
Developers can also opt to release the application for free and will not pay any costs to release or distribute the application beyond the membership fee. The App Store was launched with the release of iOS 2.0, on July 11, 2008.[177] The update was free for iPhone users; owners of older iPod Touches were required to pay US$10 for it.[185]
Once a developer has submitted an application to the App Store, Apple holds firm control over its distribution. Apple can halt the distribution of applications it deems inappropriate, for example, I Am Rich, a US$1000 program that simply demonstrated the wealth of its user.[186] Apple has been criticized for banning third-party applications that enable a functionality that Apple does not want the iPhone to have: In 2008, Apple rejected Podcaster, which allowed iPhone users to download podcasts directly to the iPhone claiming it duplicated the functionality of iTunes.[187] Apple has since released a software update that grants this capability.[165]
NetShare, another rejected app, would have enabled users to tether their iPhone to a laptop or desktop, using its cellular network to load data for the computer.[188] Many carriers of the iPhone later globally allowed tethering before Apple officially supported it with the upgrade to the iOS 3.0, with AT&T Mobility being a relative latecomer in the United States.[189] In most cases, the carrier charges extra for tethering an iPhone.
Before the SDK was released, third-parties were permitted to design "Web Apps" that would run through Safari.[190] Unsigned native applications are also available for "jailbroken" phones.[191] The ability to install native applications onto the iPhone outside of the App Store is not supported by Apple, the stated reason being that such native applications could be broken by any software update, but Apple has stated it will not design software updates specifically to break native applications other than those that perform SIM unlocking.[192]
As of January 2011[update], Apple has passed 10 billion app downloads.[193]

[edit] Accessibility

The iPhone can enlarge text to make it more accessible for vision-impaired users,[194] and can accommodate hearing-impaired users with closed captioning and external TTY devices.[195] The iPhone 3GS also features white on black mode, VoiceOver (a screen reader), and zooming for impaired vision, and mono audio for limited hearing in one ear.[196] Apple regularly publishes Voluntary Product Accessibility Templates which explicitly state compliance with the US regulation "Section 508".[197]

[edit] Vulnerability

In 2007, 2010, and 2011, developers released a series of tools called JailbreakMe that used security vulnerabilities in Mobile Safari rendering in order to jailbreak the device (which allows users to install any compatible software on the device instead of only App Store apps).[198][199][200] These exploits were each soon fixed by iOS updates from Apple. Theoretically these flaws could have also been used for malicious purposes.[201]
In July 2011, Apple released iOS 4.3.5 (4.2.10 for CDMA iPhone) to fix a security vulnerability with certificate validation.

[edit] Intellectual property

Apple has filed more than 200 patent applications related to the technology behind the iPhone.[202][203]
LG Electronics claimed the design of the iPhone was copied from the LG Prada. Woo-Young Kwak, head of LG Mobile Handset R&D Center, said at a press conference: "we consider that Apple copied Prada phone after the design was unveiled when it was presented in the iF Design Award and won the prize in September 2006."[204]
On September 3, 1993, Infogear filed for the U.S. trademark "I PHONE"[205] and on March 20, 1996, applied for the trademark "IPhone".[206] "I Phone" was registered in March 1998,[205] and "IPhone" was registered in 1999.[206] Since then, the I PHONE mark had been abandoned.[205] Infogear trademarks cover "communications terminals comprising computer hardware and software providing integrated telephone, data communications and personal computer functions" (1993 filing),[205] and "computer hardware and software for providing integrated telephone communication with computerized global information networks" (1996 filing).[207]
Infogear released a telephone with an integrated web browser under the name iPhone in 1998.[208] In 2000, Infogear won an infringement claim against the owners of the iphones.com domain name.[209] In June 2000, Cisco Systems acquired Infogear, including the iPhone trademark.[210] On December 18, 2006, they released a range of re-branded Voice over IP (VoIP) sets under the name iPhone.[211]
In October 2002, Apple applied for the "iPhone" trademark in the United Kingdom, Australia, Singapore, and the European Union. A Canadian application followed in October 2004, and a New Zealand application in September 2006. As of October 2006[update], only the Singapore and Australian applications had been granted. In September 2006, a company called Ocean Telecom Services applied for an "iPhone" trademark in the United States, United Kingdom and Hong Kong, following a filing in Trinidad and Tobago.[212]
As the Ocean Telecom trademark applications use exactly the same wording as the New Zealand application of Apple, it is assumed that Ocean Telecom is applying on behalf of Apple.[213] The Canadian application was opposed in August 2005, by a Canadian company called Comwave who themselves applied for the trademark three months later. Comwave has been selling VoIP devices called iPhone since 2004.[210]
Shortly after Steve Jobs' January 9, 2007, announcement that Apple would be selling a product called iPhone in June 2007, Cisco issued a statement that it had been negotiating trademark licensing with Apple and expected Apple to agree to the final documents that had been submitted the night before.[214] On January 10, 2007, Cisco announced it had filed a lawsuit against Apple over the infringement of the trademark iPhone, seeking an injunction in federal court to prohibit Apple from using the name.[215] More recently,[when?] Cisco claimed that the trademark lawsuit was a "minor skirmish" that was not about money, but about interoperability.[216]
On February 2, 2007, Apple and Cisco announced that they had agreed to temporarily suspend litigation while they held settlement talks,[217] and subsequently announced on February 20, 2007, that they had reached an agreement. Both companies will be allowed to use the "iPhone" name[218] in exchange for "exploring interoperability" between their security, consumer, and business communications products.[219]
The iPhone has also inspired several leading high-tech clones,[220] driving both the popularity of Apple and consumer willingness to upgrade iPhones quickly.[221]
On October 22, 2009, Nokia filed a lawsuit against Apple for infringement of its GSM, UMTS and WLAN patents. Nokia alleges that Apple has been violating ten of the patents of Nokia since the iPhone initial release.[222]
In December 2010, Reuters reported that some iPhone and iPad users were suing Apple Inc. because some applications were passing user information to third-party advertisers without permission. Some makers of the applications such as Textplus4, Paper Toss, Weather Channel, Dictionary.com, Talking Tom Cat and Pumpkin Maker have also been named as co-defendants in the lawsuit.[223